Operation Game Night

Foreplay On The Game Shelf

Travis, Clay, & Jared

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0:00 | 28:59

Fence-sitting is underrated. Sometimes you’re not ready to deliver a polished verdict, you just want to talk about what you played, what worked, and what absolutely didn’t. That’s where Travis and Clayton land today, swapping honest takes on recent board games, digital board game adaptations, and a few surprising side quests.

We start with Reiner Knizia dice energy: Heck Meck (Pickomino) reminds us why push-your-luck dice games endure when the rules stay clean and the choices stay sharp. Then we get into what happens when “Deluxe” content adds more confusion than spice, and why Pyramid left such a sour first impression that it’s hard to justify another play when the shelf is full of better options.

From there we tumble into a Steam sale rabbit hole and talk digital implementations of board games, including Ticket to Ride, the cozy tile-laying calm of Dorf Romantik, and the timeless thrill of Small World, even when the AI feels like it’s personally targeting you. We also zoom out into life stuff: anniversary game-night hopes, the slow process of learning to love an album, a great insight about why musicals break into song, and a strong recommendation for the Lord of the Flies BBC mini-series. We wrap with a two-player co-op trick-taking highlight (Jekyll vs Hyde vs Scotland Yard), a quick check-in on The Testaments, and a Resident Evil collaboration update.

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Fence-Sitting And Catching Up

SPEAKER_00

Welcome to the Operation Game Night Podcast. Today we are sitting on the fence. No, we're not over the fence. No, we're not inside the fence. No, it might be a special operation. I I don't know. Uh joining me as always in this state of confusion is Clayton Gable. How are you doing, Cloy?

SPEAKER_01

I'm great, Travis. Thanks for uh climbing up on this fence with me. I I had a lot of games I wanted to talk about, but I wasn't prepared enough to really and let's not oversell it here. I don't usually get overly prepared to talk about games, but I felt less prepared, but I still wanted to talk about games. So we just crawled to the top of this fence and we're just gonna talk about what's been going on, games or not games. We're a lot of events.

SPEAKER_00

Yeah, you want to kick us off?

Heck Meck Push-Your-Luck Basics

SPEAKER_01

Yeah. Well, the first thing that's coming to mind here is played Hekmech, which is a Kenizia dice chucking game, push your luck. I think you played it when you were in Germany.

SPEAKER_00

That was like one of our very first episodes was me playing uh Picomino. Picomino. Yeah.

Deluxe Specialists Add Too Much

SPEAKER_01

Yeah. So I saw it was on board game arena, the picomino or picomino, however you say it. Same, same. And you know, I had a little budget left over for May, so I hopped on the filthy Amazon and picked up Heck Mech Deluxe, and I uh got a couple plays of it in. I first played, so Heck Mech Deluxe comes with these specialists and different different ways to spice up the game. Uh but I I don't suggest it, at least for my taste. So I played the first time with it. It added what was, in my opinion, just a little too much confusion for a game where you're just rolling dice and trying to take dominoes. Yeah. So this is why we're on the fence, because I'm not giving a good lay of land here. But anyway, in this game, you're just rolling dice, setting some aside. There's many games that do this. Like I can set aside all the fives, and I roll again, I can set aside all the threes. If ever there's a result that is something that I've already set aside or whatever, you bust and you have bad things happen. But the end goal is to get a number that corresponds to one of these worms on a grill, and then you can take that worm and put it in front of you, and that's how you score points at the end of the game. Super simple, um, a lot of fun. I like that mechanism of you know setting picking what to set aside. Like, you know, I rolled a five, but I don't want to set aside fives yet because I want to you get eight eight dice, so it's like yeah. I hope you know, one of these times I'm gonna roll, I'm gonna get like four fives, and I'll be able to set all four of those fives, and I get 20 points right there. I'm gonna get one of these big banging dominoes with tons of worms on it. Um, but yeah, it's like enough, it's just like a casual dice game. Yeah. And the deluxe version has like these little specialists that you put across the board. When you get them, they give you special abilities. So somewhat like a sitting hen where your tiles can't get stolen from you because you can steal tiles from somebody else in this game. Um, one of them is like a golden apple, which just gives you extra worms. There's a there's a die that you get and it lets you roll extra die every time. And that's all fine. But what was confusing to me was like the cadence of you can only have one of these. So if you get a tile that had another one, you have to put them back, or if people steal from you, you have to put them back. And it was like, but do I still some of them have like an instant ability versus ongoing abilities? And there was just enough times where I was like, I'm not exactly sure what what this interaction is supposed to look like. And for a game like this, I don't want to be looking in the rule book for any amount of time while I'm playing the game, and I was looking in this section, like, okay, where do I put them back? You know, like they go back here. I might try it again with the specialist, but I played two more times than after with just the straight up rules where you literally are just rolling and taking tiles, and I thought it was a pleasant time. I enjoyed it.

SPEAKER_00

It's so easy. That's like um la you know, last week we talked about mom games, and I've said that my mom loves Yahtzee. It's literally the exact same mechanism as Yahtzee. Just roll and choose, and you are like limited on your selection of which die you choose to save, dice you choose to save, and which domino that you are going for. Like that's it. Yeah, it just funnels you to a single decision, and then you take it or you don't, the end, pass a dice, move on.

SPEAKER_01

Yeah, yeah.

Pyramid Falls Flat After One Play

SPEAKER_00

So yeah, I I mean I appreciate that they're trying to add a little bit of something with the specialist, but like yeah, that game, heck mech, picamino, picamino, whatever you want to call it, is not like the deepest game in the world, anyways. So just it's a silly game, anyways.

SPEAKER_01

Yeah, so and that and then on more on the dice rolling stupidity, another Kenizia game I got was Pyramid, which I was really excited about. The thing is, you got like this pyramid of cats, and you roll dice, and you have to allocate the dice to spots on the pyramid, and then you can push your luck, but at the end of your turn, you got to have like spaces adjacent to each other in this pyramid that are all supported. And if you end your turn and that all those conditions are met, you can place cats out, and everybody has a certain amount of cats, and you're trying to race to get all your cats out first. There's other things going on. I did not have a good first play of this game. I don't know that I'll even try again, and I hate to say that about my man Kenitia, and it could have just been bad circumstances, but I feel like three players is a pretty ideal player count. But the way it shaped up, it was like the first two rounds, Mary and her sister who I was playing against, like busted, and I had put out like six cats. Okay, and it just never the rest of the game, and it went on for like 30, 40 minutes. Never the rest of the game did it seem even remotely close. Like, did I ever think you know, I could I didn't have to push my luck at all. I was so far ahead, like out of the gate that it just it wasn't even enjoyable. I you know, I just won and it was like uh that was that was a game.

SPEAKER_00

The game happened, yeah, yeah.

SPEAKER_01

And they didn't have any fun because they didn't feel like they could win, yeah. And and the way you could like combo things together seemed to be pretty hard to achieve. So there was a way like you could if you placed all your die, you could then take a whole nother turn, which this was fine, but it it ended up like those turns took really long time when people had like comboed these again and again, and it seemed pretty rare. Yeah, that it was like, I don't know, it's it's fine. I I'm not going back for it. I'd sooner play Hec Mech uh for for a little dice rolling Kenizia.

SPEAKER_00

Is that a re-implementation of an older Kenizia game?

SPEAKER_01

I don't think so. A pyramid. Uh maybe it could be all of his seem to be a re-implementation of something. What's old is new again.

SPEAKER_00

Um are you playing? So I'm not as familiar with this one. You're playing your uh dice to a central pyramid, or everyone's working on their own.

SPEAKER_01

It's a central pyramid you're all working off of, and there's just like numbers corresponding to blocks on this pyramid, and you roll a you know, six die or whatever, and you're like, okay, I'm gonna use the two and the three to fill this five spot. And then and then you want to you know roll again and try and fill a spot that's adjacent to where that five is because at the end of your turn, all your spots have to be adjacent and they all have to be supported. Um, so it's fine. It's fine, it's fine. Another resounding uh I'm not gonna review you again, but I'll keep it because I have my Kenizia collection that only one game has ever left. My Kenitsia collection, which is Cascadero.

SPEAKER_00

Oh, yeah, that one's uh that one's a little rough, yeah. But Cascadito is pretty fun and way less uh of a burden to keep on your shelf. I kept Cascadito.

SPEAKER_01

Yeah, what's what's up with you? Uh that's those are the two dice games I want to talk about. We got more, but uh I'll I'll kick it over to you. Uh what's on the fence for you?

Steam Sale Sparks Digital Gaming

SPEAKER_00

Board game wise, not a lot hitting the table, but do you hear the engine in the distance? It's building, it's growing. There's an engine building sale on Steam right now for digital implementations of engine building board games. Whoa. And the one that jumped to uh the front of my page was ticket to ride, and they're mocking me because I lost I lost the uh games no moss on the games emoss podcast.

SPEAKER_01

Wait, who won that?

SPEAKER_00

Uh Mike did. I think he rigged the election, but yeah, he might that's neither here nor there. I think we should have at least taken two-thirds the votes. Um but you know, these new district lines and all that. But anyways, uh yes, I you shook your head because I said engine builder, not entirely an engine builder, but for some reason it was featured. I think it's more like engine building, like there were lots of train games on there.

SPEAKER_01

Yeah, trains have engines, yes.

Small World Love And AI Pain

SPEAKER_00

Um engine building games, yes, but then I like started diving down the rabbit hole of digital implementations, and so I like I booted up Ticket to Ride. You can get like every expansion that's ever been released digitally for Ticket to Ride for like 35 bucks. Oh, wow, which is a lot of content, tons of content. Um played a little bit of that, kind of fiddled around. I had not played Ticket to Ride in forever, and then I'm like, man, what uh what other board games do I have? And then I started playing um what is the one the it won the Spielda Essen, the um the village building one. What is that one called? Dorf Romantic. Dorf Romantic. The board game is uh based on the video game Dorf Romantic. Uh so I dove into that, and that is such a cozy game and so fun to play on your computer when you have 20 minutes. It's got nice nature sounds and nice relaxing music, and you pick up tile and you place it, and there's no stress, and it doesn't tell you you're wrong, and you just go about your life, and if you don't get a high score, that's great. And if not, whatever, who cares? Um and so that was great and uh good reprieve from all the moving that we've been doing. Yes, and then uh what was the last one that I dove into? This is gonna bug me now. You can do it, Travis. Oh, and then I was looking through the uh digital implementations that I had on Steam, and I dove back into Small World. Oh damn. I don't know if I've talked about this game all that much on this podcast. You have once I I feel like it was on my top five, like the very first time we did the top ten.

SPEAKER_01

It was in when we did games recommended by player count.

SPEAKER_00

That's right. Yeah, that's right. I can't remember if you recommended it at four or five, but I probably would not do five, but damn, that game is so good. I yeah, I get a certain just like feeling when I play that game. It's that's so satisfying to me. Yeah, and the digital implementation of that game is freaking impossible. I I'm sure that there are people out there that know the intricacies of all the odds and stats that you have to follow to get a win, but even on the lowest difficulty, I get my butt handed to me by these computer AIs every single game. I don't I've never won a game on the computer. It's like playing chess against a computer, like it's so freaking hard, man. And I don't know how they do it, but I still love that game. I still love playing that game.

SPEAKER_01

I I played it once with you, and I remember it being a good time.

SPEAKER_00

Yeah, that one's great. Yeah, uh, and it's always like a tight decision on when do I send my race into decline where you flip it over and it still kind of earns you a passive income at the end of every round. If it stays on the board, can you defend those passive tiles and expand rapidly next to them with a new faction? Like there's some great decisions there that I'm sure other people could speak smarter about. Uh but yeah, I freaking love that game. It's great.

SPEAKER_01

You don't have to speak smart about it because we're on the fence.

SPEAKER_00

That's right. Yeah, I can be dumb about it. There's no screen. Game is good.

SPEAKER_01

Yeah, game is good.

SPEAKER_00

Game me like game good. Game good quality journalism here.

SPEAKER_01

Yes, this is what people tune in for. They want to see two guys on the fence just giving half-assed, half-assed reviews of games.

SPEAKER_00

We're on the fence, all right. That's for sure. Uh, what about stuff outside of board gaming?

Anniversary Night And Picking A Game

SPEAKER_01

I try not to think about things outside of board gaming, but uh today is actually my anniversary.

SPEAKER_00

Hooray!

SPEAKER_01

It has been 12 years with my lovely wife. Oh wow, that's tough, man. Yeah, 12 years with Mary, and you know what, guys? I think I'm gonna get lucky tonight. She said she might play a game with me.

SPEAKER_00

Oh, special occasion board gaming. All right, uh, so what game is your uh spice of life this evening if you're gonna get lucky?

SPEAKER_01

I I don't know. I'm we're gonna hit all the foreplay. I'm gonna take her down, let her let her see the shelves, you know. We can touch and feel some things, stick her hand in a couple boxes, and then we'll we'll see what what lands on the table. But you know, it's gonna have to be a a passion moment um once we get down there.

SPEAKER_00

You need to uh you know get out a nice velvety bag that she can reach her hand into and like maybe feel some meeples in there. Yeah, she draws a meeple that is like specific to a specific game. Yeah. Man, that's how we should go deciding what games we play.

Learning To Love A New Album

SPEAKER_01

That's the smartest way to do it. Um, but yeah, aside from my uh my hopes and dreams for tonight on my 12th anniversary, I've also what else has been going on? Oh, this is I've never I don't think I've ever talked about music before. Maybe music goals. Oh, yeah. Um I'm not really a music person, like I've listened to the same music um since I was in high school, you know. I you're a millennial. I work out, I put on 2010's workout mix, and that's what I work out to. And then the rest of the time I usually just listen to podcasts or audiobooks. But my wife started listening to stupid freaking Noah Kahan or Kahan or something, and she started playing this new album, and I was like, This is junk, it just all sounds like the same whiny stuff, and then she just kept playing it, and then you know, one song stuck out to me. I was like, I kind of like that song, and so I started playing that song to myself, and I was like, Well, let me just take another trip through the album. Sure enough, you know, on trip number two, I was like, Well, I like that other song now, and so the more I keep listening to this stupid little man sing about things, I don't even know what they're about, but some of these songs are catchy, and I'm I see why people listen to an album, you know. I it's never been a thing I've done, but it's kind of fun to just get more intimate with this album. I'm I'm like, it's been a lot of work to get to a point where I like like six of the songs on the album. Okay, so I don't know if the investment's been worth it, but I have been enjoying the process reluctantly because I didn't want to listen to them.

SPEAKER_00

I mean, that's like what art is, right? Like you're meant to struggle with it a little bit, yeah. Even if you're standing in the gallery looking at a painting or I don't know, looking at a sculpture or listening to music, like you're supposed to struggle with it and figure out where it lives in your space. That's great. That's growth, boy.

SPEAKER_01

Yeah, I know. I you know, I try and open my mind to these things, like you know, with the musicals. Several years ago, never would have called me a musical guy. Now I go see whatever musical I get can because I just appreciate the art of it. So you're never too old to start appreciating new things. And hopefully, if you're out there and you haven't started appreciating the art of board gaming, this is your this is your sign to go out there and grab a game, look at the rules, and appreciate the beauty of the mechanisms and how they intertwine and the social dynamics that get created at the table.

SPEAKER_00

Walk through that game's architecture, live in it, yeah, just be in the moment. Uh yeah, I have a buddy uh that growing up, he would just like listen to albums all the way through. Every artist, he had like the biggest iTunes library you could possibly imagine. It was you know played for a year on end without ever repeating a song. Yeah, he would do that. He would like just sit in a room, quiet, like shut everything down, no phone, and just like listen to an album all the way through, and like really just decide his own opinion about it. And um, yeah, he got really good at music analyzing analyzation. How about that? Yeah, that's a word experience. That's not a word.

SPEAKER_01

Um it works when you're on the fence.

SPEAKER_00

But you it's funny you mentioned musicals because somebody I was listening to a different podcast. I it's weird, there's more than just our podcast out there. I didn't know this. Um yeah, and this is probably a very like rudimentary, elementary theater study type discussion. But this guy was talking about how musicals I always kind of found it weird that they just like threw these songs in at this kind of like tempo, right? Like they talk for a while and then song, then talk for a while and then song. And how did he put it? He said something like the songs are placed when talking just won't do it justice. Like the emotions of whatever is happening right now cannot be conveyed through talking or words, or even if they're phenomenal actors, like they have to elevate that experience to try and like get at the core of what this discussion is about or what this moment actually means. I was like, and I uh you said that you're kind of a theater musical novice, but like I think that could ri resonate with you a little bit. Like, you're a pretty introverted guy, like a lot of emotions deep down, tons of them, and like if people could just break out into song, that maybe uh you know, yeah, maybe be a better world. How about that?

SPEAKER_01

Yeah, if I could sing, I think I might be doing it often. You should. Do you guys next you got anything else on the fence, Travis? I do, I do.

Lord Of The Flies Mini-Series

SPEAKER_00

I know that you have uh some board game foreplay to get to. Uh yeah, but a couple of things. Uh on Netflix, Lord of the Flies. Oh, yes. Did you watch it?

SPEAKER_01

No, but I've been intrigued.

SPEAKER_00

Dude, it's so good. I have not read Lord of the Flies since high school, junior high, whenever you it is you that you read it.

SPEAKER_01

Yeah, yeah.

SPEAKER_00

And uh it was filmed for BBC, it's got a bunch of you know British actors, and they are all so good. These kids freaking rip, they are so good. And by the end of it, I was convinced that this guy was Jack and that guy was Ralph, and this guy was Piggy. Like, man, they did a phenomenal job with that. And I was it's a little stylistic and it slows way down at parts when they try and stylize it a little bit, yeah. Um, but I think it adds to it, man. Uh nothing, none of the stylization that they added, I felt was bloating the experience. It was like adding to the kind of dread and terror that you feel closing in on this group of young boys on this island. So highly recommend Lord of the Flies. The second it ended, I busted out my old copy of Lord of the Flies and started reading it again. So dang.

SPEAKER_01

It was really read it. I've never read it, but I I'm keen on watching the movies or shows.

SPEAKER_00

Yeah, it's a four-part mini-series, each part is about an hour long. Uh, and you could probably read the book in that much time. It's like 180 pages.

SPEAKER_01

Oh, really?

SPEAKER_00

Yeah. So I it felt like it was a marathon read in high school when you're reading it like 20 pages at a time.

SPEAKER_01

Yeah.

SPEAKER_00

But yeah, it flies, it goes super fast. Uh I think we're gonna I'm gonna end it there. I agree. Yeah, I mean, I've been watching and it going through a whole bunch of other shows and movies and stuff, but I know that you have a special night planned, and I don't want to get in the way of that.

Two-Player Co-Op Trick-Taking Surprise

SPEAKER_01

I want to talk about one more poor game. Oh. A b oh. While I'm on the fence here. And it's a you know a two-player special. Maybe it'll be what we get into tonight. Who knows?

SPEAKER_00

Uh real happy ending to the night.

SPEAKER_01

Yes, yes. Uh Jekyll versus Hy versus Scotland Yard.

SPEAKER_00

Yeah. Nice.

SPEAKER_01

Yeah. I've only played the first chapter, but I and we played twice. It took us two times to get past it. But Mary, one of her favorite games to play in a quick moment has been Jekyll, Jekyll and High, Jekyll versus High. I don't remember what it's called. But you're playing against each other. There's potion cards. You're trying to get on this track. You know, it's cool. I like that game. Uh, but the competitive version. But the co-op version is the Jekyll versus High versus Scotland Yard. Yeah. And it adds this, you know, cool like chapter scenario. You know, it feels like your cruise or Lord of the Rings, the trick-taking game, uh, in the way it's kind of executing and changing things up as you go through it, from what I've seen. And it's pretty clever the way you can cooperate in just a two-player version, and you have to give a few cards to the city, and you also play against the city. So, yeah, I I like the crew, and that's like one of my favorite games of all time. Like the experience of going through the crew. And to have a game that I own first couple plays, it feels like it's pretty close to that experience, but just with two players, and I am digging it. The other ones, you know, I I the crew, I guess you can't play with two players, and Lord of the Rings, a trick-taking game, you can, but it adds like variants and sure things that aren't other rules. Yeah, I don't want more rules. I don't want Heck Mech Deluxe. I just want the game the way it was designed to be played. Um, and so this game was designed for two players to play a trick-taking game cooperatively together, and I think it's pretty darn clever. Nice.

SPEAKER_00

Man, that makes me want to play Dracula versus Van Helsing. Oh, that like kind of lane battler. Yeah. Oh man. I I'm not sure why I associate those two. I think they're both 25th century, or at least part of their 25th century reprints that they did. Yeah, yeah. Man, maybe I'll bust that one out or at least get it going on BGA. I freaking love that game.

SPEAKER_01

Yeah, there's so many good games out there. There's too many good games. So many good games that when I play a game like Pyramid, that's just like eh, it just doesn't do it, you know.

SPEAKER_00

Just feels like a colossal waste of time.

SPEAKER_01

I know when there's so many good games. Anyway, we've been on the fence for long enough. I'm sorry I took us took us back another board game tangent there.

SPEAKER_00

This is great.

SPEAKER_01

Yeah.

The Testaments Gets Dark Again

SPEAKER_00

This is great. You want me to get back on on the other side of the fence, real quick?

SPEAKER_01

You got something to say on a particular side?

SPEAKER_00

Uh yeah, the one on the other side of the fence from board gaming. The other thing that we've been kind of working our way through is the testaments on Disney Plus. It is a kind of spin-off of um Handmaid's Tale.

SPEAKER_01

Okay.

SPEAKER_00

Yeah, not a great feeling show, and not one uh that uh gives you a lot of hope for humanity in general. Um, but also very well acted. Uh, we dropped off of Handmaid's Tale pretty hard because it was just hard to live in that world for so long. Uh this one goes back and provides a little more nuance to some of the characters that you knew previously. So it's a spin-off, but there's some recurring characters that will show up. And uh it's very well done. It's very well done, but it is a little hard to watch, just like Handmaid's Tale. If you cannot handle that type of um adult content um and or abuse of women, then uh maybe it's not for you, but it is very well done, and uh I've been enjoying it. It's on Disney Plus slash Hulu right now because it's airing on FX.

SPEAKER_01

Gotcha, gotcha. Nice. Well, on that cheery note, yeah.

SPEAKER_00

Well, that was uh maybe that's not the one that I wanted to end on.

SPEAKER_01

Okay, anything else?

Press Any Button Resident Evil Run

SPEAKER_00

I've been playing Resident Evil with Vic. Yes, so we are kind of doing this uh collaboration called Press Any Button with the GameZ podcast, and we have been playing through every Resident Evil board game. Not board game, there are Resident Evil board games, we've been playing through every Resident Evil video game, and we are on number four right now. I think four just went live. Um not Resident Evil for Resident Evil 3, but it's the fourth episode, it's very confusing. Yes, but we're kind of bouncing around all over the place, we're playing all the games. Uh, it's been great just sitting around talking with Vic.

SPEAKER_01

Vic's a man.

SPEAKER_00

I love that guy. Yeah, what a character. He's got so much energy. He never like he never half-asses it. His intro for his podcast is always spot on. He's always pointing at the camera. Man, he just the second we start recording, I got a big smile on my face, and it's been great to just chat with him about Resident Evil. And we're going to culminate this series with the release of Resident Evil Requiem for the series' 30th birthday this year.

SPEAKER_01

So oh, sweet. Yeah, I'm I should probably watch one of those episodes. I'm not I've never played Resident Evil, but I do like you and Vic, so maybe I would enjoy just listening to you guys talk.

SPEAKER_00

I I we do focus very heavily on the game, and it's a less witty banter that you would come to expect from me and Vic. Um, but if you have any affiliation for those games or like the cultural moment that they had, especially in the early to late 90s, uh you might get a little taste of that in those first couple episodes.

SPEAKER_01

I can get down with that.

Final Thoughts And Sign-Off

SPEAKER_00

A little bit of a history lesson, a little bit of a playthrough step by step, a little bit of a opinions and a little bit of artistic journalism done on behalf of Vic and I as it relates to Resident Evil. I love it. Did we do it?

SPEAKER_01

We did it.

SPEAKER_00

We're on the fence, man. We are we've been posted on this fence for far too long. Let's get out of here. I have been Travis, he has been Clay. This has been Operation Game Night. We've been on the fence. Happy anniversary, Clay and Mary, and we are out.

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