Operation: Game Night

OGN Ep 35: Creature Caravan, Stonespine Architects, & Games on the Go

Travis, Clay, & Jared

The crew takes their podcast on the road to discuss the best games to bring when traveling. Three board game enthusiasts with different travel constraints share their approaches to portable gaming while preparing for upcoming moves.

• Jared recounts his triumph in Dune Imperium, using intrigue cards to steal victory from inexperienced opponents
• Clay highlights Creature Caravan, a simultaneous-play dice placement game with beautiful art from Red Raven Games
• Travis introduces Stonespine Architects, a blueprint-fulfilling game where players build mazes for heroes to get trapped in
• ButtonShy wallet games earn unanimous praise for their ultra-portable design
• The hosts debate the merits of various small-box publishers including Oink, AllPlay, and Bitewing
• Clay recommends "Things and Rings" as an accessible party game perfect for non-gamers
• Roll and write games emerge as strong options for airplane tray tables
• Clay sparks debate about whether to bring games with significant strategic depth or focus on accessibility
• The group plans to document their final travel game selections on social media

If you have suggestions for great travel games, hit us up on Instagram or leave a comment!


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Speaker 1:

Welcome to the Operation Game Night podcast, episode 35, a tradition unlike any other. Today we're taking the podcast on the road. We got the rambling man himself, clayton Gable. How you doing, clay?

Speaker 2:

I'm doing great Travis, Ready to ramble.

Speaker 1:

Excellent, the I've been everywhere man. Jared Erickson, how you doing Jared, I'm excellent.

Speaker 3:

We had a second to freshen up before the podcast. I did go get some bad boy on, so still not sponsored by bad boy.

Speaker 2:

But didn't you make that scent, or is that you're saying that's your custom scent? When you say it's a custom scent, I assume you mixed it yourself.

Speaker 3:

No, it's my signature scent. Oh, your signature. When people smell bad boy, they think Jared. Or maybe when they smell Jared, they think bad boy, it's something like that.

Speaker 1:

The next time Jared sweats in your mouth, you're going to think bad boy. Yes, we're taking the podcast on the road today because we are talking travel games, but first we're going to debrief our weeks and then, once we hit the mission objective, objective, we're going to talk about what we've been doing outside of board gaming in our over the fence segment. So, jared, hit me. What have you played this week?

Speaker 3:

all right. Well, obviously, other than my, my normal board game arena games, I've been super stoked to tell you guys about my day. Well, definitely not playing creature caravan, I was playing dune Imperium. There we go, so, um, got some awesome people that live down the street. They're my babysitters. Uh, it's a family of seven. So five kids, three boys that are all just. They crush it. Okay, um, the dad, uh, code name, I guess. Well, his call sign is clutch. Well, he comes in clutch because all his boys are hardcore gamers. They have a, they have this game upstairs. I don't know what it's called. You guys might know it. It's like a world war ii game where they play as like german, like germany, russia and, um, like france and the uk, and then, like america comes in. You know, whenever pearl harbor happens, it's wild, like it seems way in depth and insane. But they're like 10, 12 and 17. But these dudes know how to ball and I played dude Imperium with these guys. So dude Imperium came out in 2020, paul Denon, dire wolf, uh, dropped this one.

Speaker 3:

This one's awesome Deck builder, area control worker placement right up my alley, I mean it's. It's got the same feeling, touch and taste of Arnak, but so much more player interaction and head-to-head combat. Every round you're fighting for resources and in the conflict you literally go head-to-head against the other players and put your little battle cubes into the conflict to see who walks away with the round-specific rewards from the war. I love it. The resources are also quite simple You've got spice, you've got the money and you've got the water. But the way that you use them, you combine them, it's awesome. I mean, there are other resources. I guess you could say the uh, the work, the um, uh. Warriors could be considered a resource, putting them into the battle field or storing them in your garrison, um. Other resources could be the, the influence that you use to buy upgraded cards for your deck building portion of this game. Um, I love the asymmetry asymmetry of the game as well, because there's player abilities. This is another huge one for us on operation game night. I love us some player abilities. So we I played this one first time. I sent him him Rodney. I sent him a Rodney game. The boys watched it, the dad didn't. So the dad and the youngest one, they played together. They were in the lead the whole time.

Speaker 3:

And is anyone surprised that I had some intrigue cards up my sleeve and I pulled it off in the end. Conflict three near the end of the game. The conflicts they give you more and more victory points or more and more resources when you win the battles. I had some sweet Bene Gesserit cards. I was twisting the fates, I was making sure I was getting the right locations, I was pushing a crap load of workers into the warriors, into the conflict and uh yeah, one of the coolest thing is those, those intrigue cards. They're like hidden objectives or like hidden resources that you can just like play these intrigue cards. No one saw it coming. Hold off the W. I just, you know, push those little 12 year olds down on the ground.

Speaker 3:

Totally got metaphorically speaking metaphorically, yeah, yeah, totally, you know, with within reason and respectfully, oh, of course.

Speaker 1:

Jared, who was your house leader? What fashion did you play as?

Speaker 3:

I was the dude with the mullet. I kept it really chill. We only played with the basic level guys, so we weren't doing the oiled up boy. What's that guy's harkening house harkening? So, but I did leave it with them and they got another round in and the youngest one um, he did win with oily boy. He, uh, oily boy led him to. The youngest one won when they ran it back. This one's awesome. I love this one as well because it's got some sweet expansions Rise of Ix, immortality and Uprising. Also, this one is going to be on World Series of Board Gaming, so I need to get some more reps and sets in here before september. So which one? Which expansion? Is it mortality or is it the uprising?

Speaker 2:

I can't remember uprising is like more of a a redone version of the whole game. Yeah, so you can just buy Uprising and it's Dune Imperium with some tweaks.

Speaker 3:

Uprising is the World Series. Yeah, so there's some interesting.

Speaker 2:

Uprising is a whole new game Broad strokes, it's the same. There's these spies you can put out so you can have a spy at different locations. So even if that location is blocked, you can still take an action there. So that's like one of the changes. There's also like you have to get the hooks and then you can get a sandworm to add to the combat. So there's some cool things going on in Uprising.

Speaker 3:

Yeah, I think I mentioned, you can play more player count too, right, you can play up to six players.

Speaker 2:

I think there's like some epic team mode at six that you can do. So, yeah, uprising is kind of taken over, but it's good to hear, like just base doing imperium, like was great, and yeah, yeah, yeah I have I have rise of x and immortality.

Speaker 2:

I've never even played with immortality. I usually do add the rise of x because I like the dreadnoughts and being able to put those in there, which is fun, and that like uh, chome track, I think it's called where you can like go up as far as you want and then take all the rewards when you decide to go back down. So I like the rise of x. Um, I haven't tried immortality, but yeah, based in imperium, still just a freaking great game. What a great game and it was.

Speaker 3:

Everyone was getting. Everyone was getting that heart racing vibe, even in the conflict. One people were like give me the rule book, I need the rule book, like they were into it.

Speaker 1:

Okay so that's I mean these guys these guys are in it, so this is a game that I wish that I could go back and like experience for the first time again, because that first time when you're like everybody's racing up these different tracks for the different favors and collecting spice or water, and like there it just seems like there's so many paths to victory, and this one lit my brain on fire and this one stuck with me and I knew that I had to play it again and again and again. So it seems weird to me that they've released the dune imperium uprising at the same time that the app their like official direwolf app came out. They released the base game, just regular Dune Imperium at the exact same time that Dune Imperium Uprising was coming out and that they didn't do those sequentially. It's just weird timing.

Speaker 1:

But yeah, jared, you might have to pay for an upgrade and go get Dune Imperium Uprising. So be prepared. If you're getting serious about it, you might have to pay for an upgrade and go get Dude Imperium Uprising. So be prepared, you probably should. If you're getting serious about it, you might have to invest.

Speaker 3:

Well, I mean, I haven't bought plane tickets. Well, here's the problem I haven't even met my new boss yet, and my new boss doesn't know I'm a nerd yet and that I need to take some time off in September to go play board games in vegas. So well, he's probably gonna think I'm an idiot, but it you're also an engineer you're an engineer and that's expected, so maybe I'll just send him this video.

Speaker 3:

I'll just be like, hey, I need you to know I'm in a podcast and also I'm leaving in september to play board games.

Speaker 1:

So if people can get like permissive tdy to go run a marathon in disneyland, you can get permissive tdy to go play board games yeah, maybe I don't even need to use leave.

Speaker 3:

I don't think you do, it's my. I don't think you do just say you're in the world series.

Speaker 1:

Hey, I'm in the world series, I gotta go series done.

Speaker 3:

Maybe I'll just I'll wear my blues, I'll wear my service dress, you know yeah, I don't know about that someone's gonna come into the comments and be like manchester so it's gonna clash a little bit with your.

Speaker 1:

Like your fighter robes that you walk out in yeah, like kit it out, and you got. Like your fighter robes that you walk out in yeah, like kit it out.

Speaker 3:

And you got, like your fighter robes on with your blues underneath but on the fourth day I will be quite smelly, sweaty, stinky bad boy will be drenched. It'll be just non-stop bad boy sweating, spraying everywhere.

Speaker 2:

So jerry's my bad boy to bring this back on the rails a little bit. One last thing about doing imperium. Yes, do you find I feel like the? The thing that I've heard most people complain about with based in imperium is like they don't feel like the cards are as useful as they are with the later iterations. How do you feel about the card play? Do you get as excited about the cards or are they kind of just a means to an end to get where you need to go?

Speaker 3:

I love the cards. I mean, you got to get more into the trashing, I feel like, because you can get your thick hand. Because if your only influence is, like you know, low influence at the beginning, beginning you might be like, yeah, I'll just buy some cards because I can, and then you kind of have like a thick hand of nothing, and that that might just be a like a trick not not a trick, but like a um, a strategy that people don't really realize until they've played a while. To be like, oh, I need to trash or thin my hand out and get cards that help me trash and um, so I can cycle through my hand more.

Speaker 2:

I need to go to places where I draw more oh yeah, is this, or is this not your favorite spot in the whole? I?

Speaker 3:

love that one. I love the benedict one, where you pay two spices to trash, then draw two. That's like a double whammy. See the one right there that you pointed out. You got to pay two waters. Water is so hard to come by in this game, so I think it's well balanced that it makes it so hard to draw and trash.

Speaker 3:

What I think is good about, I think maybe one of the other expansions maybe I'm wrong, maybe it's just when you're playing solo modes or two-player mode it will thin out the cards that are shown for buying, because sometimes like it's just crap up there and you're like, well, I gotta buy stuff to just move the market along. But like there's some good ones out there, like that thopter that I can, I can see a thopter they're. They're showing some, they're showing some major hitters up here. The thopter, the alliance one, where you go down in a track, pay some spices, go up two in another track. That one can blow some people's minds. They think they're sitting pretty in, you know owning a certain track, and you just come up here, whack, whack, you go up two, you take the alliance away from them. It changes the vibe in the room. The hearts start thumping, they see the path to victory.

Speaker 2:

Oh yeah, all the things so many great moments in this game. I, yeah, I was. I'm, you know me, I'm not great at synergizing a deck, so that's usually just an afterthought for me. And that's interesting that you say that that maybe don't just buy things just because you have some influence. I, yeah, I'll buy the, the level two arrakis, liaison every time if I just have two influence, you know, and I just fill my deck up with these slightly above junk cards and you know, and then when I finally have enough to get good cards, I never see them arrakis liaison.

Speaker 3:

Liaison is only good. If you're looking to do some fremen bonding, okay. A lot of these good cards have extra bonuses. If you can do some fremen bonding, okay, let's do a sidebar and fremen bonding, because I'll talk about this the entire podcast. So yeah, hit me up on instagram if you want to talk about Fremen Bonds, okay.

Speaker 2:

Oh man, that's great. You got me excited about doing Imperium man.

Speaker 3:

Yeah, me too. Well, Travis, when you get into town I'll whip it out. I'm ready, let's do it Sweet.

Speaker 2:

All right, clay what you got this week I played. Creature Caravan Came out in 2024 by Red Raven Games, designed by Ryan Lockett, illustrated by Ryan Lockett. So Red Raven is a company. I'm pretty sure it's just Ryan Lockett and his wife. They do the whole thing. They design the games, they do the art, they publish the games as Red Raven and they have some very popular games above and below, near and far, sleeping gods.

Speaker 2:

Um, these, a lot of them, are like story driven games. It's kind of what he's been known for specifically and I just never have really gotten into those, but I love his artwork. So I'm always like drawn to red raven games. The only one that I've owned and played before this is one that nobody ever talks about. It's called Rome. It's like a little small box game I think it can be two or four players, but a little tactical area control game. It's a lot of fun.

Speaker 2:

But Creature Caravan caught my attention because I heard it had simultaneous play and if you haven't been tuning in, simultaneous play is getting pretty high in my esteem. We're talking from Maj, planet Unknown, and now Creature Caravan. That give you all the fun of a bigger game, but you don't have to wait for other people to take their turns. You're doing it at the same time. So Creature Caravan is mainly a dice placement game. So it was giving me big Ahoy vibes, jared, if you remember Ahoy you have. You have your starting player mat that has some actions you can take with a certain number die and start your turn. You roll five die and you can assign your die to these different actions so you can get resources, you can attack zombies, you can trade at the market and the number on the spot is like the minimum value die. You have to have to take that action. So you start out with just that. You know your basic stuff. And then there's, like like all these other games, a huge deck of asymmetric cards that you're trying to build out your caravan of creatures that are going to give you more abilities and more things to do with your die, which was a ton of fun.

Speaker 2:

So the main things you're trying to do in this game it's creature caravan. So you're obviously traveling. There's a map on the board that you start on one side and you're traversing across to try and get to Eastry I think is what it's called and so at the end of the game, if you manage to make it all the way across the map. You get five points just for doing that and then you also get a point for every column you traveled across the map. At the end of the game you also get points. All the creatures you play are worth points and you get points for trading and resources on the market board and you get points for attacking zombies. So it's really kind of like a.

Speaker 2:

I was curious how it would play out, because it seems like you just want to get across the board Like that's the main goal. But you really can kind of choose your own adventure based on the cards you get in your hand. Like if you get a lot of attacking cards, you might want to go to those zombie spaces and get some of those points for attacking zombies. The only player interaction in the game is on the market and zombie board, because other than that you really don't care what the other people are doing. So the way those boards work is that there's like a certain value when you attack a zombie.

Speaker 2:

It's ambiguous, like it's you can attack a zombie that's low as level five all the way up to like level 12. And so when you take the attack action based on how much power you have on the die. You can say, well, I have six here, so I'm going to attack the level six zombie, and then you put your cube on that spot saying that you've beaten the level six zombie and then in two turns, since you took that zombie, that place gets locked down so nobody else can attack that zombie. And that's the same way the trading works too. So like if you want to trade in one coin for some bread, you can do that, but then nobody else after I think it's two turns will be able to trade in one coin. Now you have to trade in two or more coins, so that's your chief way of interacting with the other players.

Speaker 2:

But it was interesting like mary was zooming across the board, like the actions you have to move are like it's pretty easy to move to another plane space, but you need to get some special creatures that let you move through, like the mountains or the waters, and then if you end your turn on different spaces, they'll give you abilities, like the white tower lets you draw three new cards and then there's like a treasure chest that lets you just draw a random treasure that'll give you points, etc. So you're yeah, mary was like really focused on getting across this board and she was boogieing. She made it all the way to the end and I was. I was into fighting zombies, like I was trying to get cards that that had the attack symbol and I was like trying to go through the zombie spaces to be able to take that action and I got a ton of points doing that. You can have up to 12 creatures in your caravan. I think I got to like six or seven. Mary was up at like eight or nine.

Speaker 2:

So, yeah, it's, it's just a really, really a lot more fun and different than I expected it to be. You know, I didn't think that there would be so much flexibility in how you could play the game. When I initially read the rules, I knew I was going to like it, because I like rolling dice, I like assigning them to actions. But, yeah, that ability to kind of choose your own adventure about how you want to try and get points was a lot of fun. What, yeah, that ability to kind of choose your own adventure about how you want to try and get points was a lot of fun and what yeah.

Speaker 1:

So you said Mary was kind of just racing across and you took your time to fight all the zombies. Was there a strategy that, like, played out better for end game scoring or was it? You have to do a little bit of both to maximize your turns.

Speaker 2:

I mean it's too early to tell I did win, okay, but Mary, your turns. I mean it's too early to tell I did win. Um, okay, but mary. It was close and mary had played a bunch of like really cheap creatures that, okay, didn't get her a lot of points, and I was playing some pretty expensive creatures that got me quite a few points at the end. So between that and the zombie points I got, I did pretty well, but she. But she blew me out of the water scoring points for how far she traveled.

Speaker 2:

So, yeah, it's just like an interesting, based on the cards you get in your hand, you can kind of say you know what? I think I'm going to try and make it as far as I can across the map this time because I have a lot of animals that help me move. Do you have to feed the animals? Well, when you play them, the resources that it costs for them to be played are mainly bread, so kind of feeding, yeah higher up like a startup cost, I guess yeah, for the more expensive ones so on this map that's showing here, it looks like there's a couple of like pretty tight areas to move through where there's only one little piece of grassland to maneuver through.

Speaker 1:

Can you like block others from coming through that same segment?

Speaker 2:

you just move right through each other yeah, when I say there's no player interaction, I mean it besides those boards, like you can be on the same space, you can camp on the same space, you can camp on the same space, you can do whatever you have your. There's no like shared draw piles. You just have, like you draw from the deck and you have your own hand of cards. So it's it's pretty solitaire. But I got to say, like I don't know, that I've liked a game's artwork more than this game and there's a lot like this's just something about it. Like red raven games always has great artwork, but the way this is done is like vibrant. It's I don't know, but it just really drew me in to the world and normally I don't pay attention to those type of things, but I was into it in this game so there's probably like an alternate universe where this is like just another oregon trail game where you're just maneuvering from one side of the nation to the other.

Speaker 1:

but to like make it fantasy and introduce these creatures and fighting zombies instead of like hunting buffalo or whatever, it is like they really spice this up and made it more interesting, more interesting to look at, more interesting to be immersed, and it seems like it's like just a better version of that game. This looks awesome.

Speaker 2:

Yeah, it's a lot of fun and I mean we played it two players in like 45 minutes probably, and I can't imagine, I'm sure, at three and four players. It doesn't add much more time, since you're rolling and taking all your actions at the exact same time. So, yeah, I am hot on Creature Caravan of like all the games where this is a thing like building a tableau of a bunch of these different cards. You know, you're thinking about Wingspans, terraforming Mars, you know what other games are there like that, but you know what I'm talking about. There's, like all these games, earth I haven't played earth, but it's just a big deck of cards and you're trying to play cards everdell. See, now they're coming to me. There you go, wow, but anyway, of all those games, flamecraft.

Speaker 3:

Is that one kind of like that? That?

Speaker 2:

one's a lot of these weeks. So, yeah, you don't really play them to your own like board to give you abilities. But yeah, this this is like my best first impression of any of those type of games. Just because you know the, the actions were simple and seeing the little dice placement spots on each of the cards was easy for me to comprehend versus reading a bunch of rules. It's just as a as a good game awesome, it seems awesome.

Speaker 2:

That seems like a great game yeah, no player interaction, but it's fun. It's a fun solo endeavor with somebody else, okay are we ready for?

Speaker 1:

mine are we yep.

Speaker 3:

Show it to us, travis. What do you got?

Speaker 1:

so I got to play a couple of games. Yeah, uh, more specifically, I got to play a couple of games about building out structures based on blueprints, which I love. So the first one is stone spine architects. It's a new-ish game, came out in 2024, published by thunderworks games. Designer is ji Adan.

Speaker 1:

Plays one to five players where you play as a minotaur that is building out a maze for heroes to get trapped in, okay, so each player has a little blueprint card that shows the maze that they're trying to build. That's a perfect example. So you have your entrance up at the top and your exit down at the bottom, and some symbols and some creatures and some different stuff along the way, and so what you're doing is you are drafting cards to build out this maze that then, at the end of the game, the Minotaur or something is your Minotaur supervisor. I don't know the actual name, but he's going to come by and review your maze to see if you hit all of these items that are required for your maze that you're building out. Okay, and each card it represents one square that will go into your maze based on the blueprint that you're handed.

Speaker 1:

So everybody has a different blueprint, everybody's trying to get different things, and so you're just drafting a card, you're discarding a card and then you're passing the cards that are left over to the next person. So when you play two players, you're passing these cards back and forth at more players. I think you take one and then you pass them along anyways. And so you have, like, like, certain areas on your blueprint that require traps, some areas that require a concrete or cinder block version of that room, some require certain monsters, and as you draft, you go around and each card that you're drafting has a different monsters and stuff, and it also has a coin value that's associated with it. And so as you draft them, when you put them down, you're earning the coins that are on the card and then, once you fill one row of that blueprint, that round is over and you take the coins that you have earned based on the cards you've played, plus a bonus for, like, chests and stuff that you put into your maze. And then you can go to the market phase, and the market has a bunch of different creatures or different treasure chests or things that you can buy that then you can add into your maze to get you bonus points down the road, which is great, cool opportunity to upgrade your maze that you're building out, or you can forego the market phase to go straight to bonus cards that are end game scoring objectives and to take

Speaker 1:

initiative for the next round. So it's kind of like this push and pull, like I know that, uh, this other person is going for most amount of I don't know gelatin, like death jellies or whatever. Okay, I can, I can jump up and steal a card from them early and take initiative next round, as long as I forego upgrading my maze that I'm building out. So at the end of the round or at the end of four different rounds where you're building out these four rows, you get bonuses based on number of jellies on your end game scoring cards and you get a bonus if you have a path that connects from the entrance to the exit of your maze. So this is a really cool game. Where it's a push and pull, you can seize initiative, you can build this out however you want. It's kind of cool to see all the different routes that you can take through your maze. And I don't know, I love mission fulfillment type games where you're like I have this in-game objective. This is what it looks like. I know up front what I'm trying to do and there's a bunch of different paths to get there, but it's whoever can do that most efficiently and smartest and outsmart the other people. Maybe you're stealing initiative from them.

Speaker 1:

This game is awesome and it's great on bga. It's got a cool adaptation. It's got some really cool like quality of life features. Like some of these cars get a little hard to see because they have so many icons and stuff going on, there's a button up at the top that says show paths and it'll show you which paths are connected to one another. It'll like highlight for you. So yeah, it's, it's a great. It's a great game. It plays pretty quickly. Um, every round is different. Every game that I've played is different. Every blueprint card that you're trying to build out is different. So, yeah, stone spine architects, I'm really enjoying a BGA.

Speaker 3:

So do you? You go like from the top to the bottom?

Speaker 1:

I'm guessing the bottom, Yep, you draft four cards round is over, then you start a new on your next layer and you score the cards, no matter what, even if they don't like.

Speaker 3:

Correspond to what your what your blueprint print looks like. Yeah, so not every you want it to look like yours, but you'll score it whatever you do put down.

Speaker 1:

Yeah, so every room that you're putting in might not match exactly what you're trying to do in the blueprint, but if you can line up the card that you're drafting and adding to your dungeon or your maze, you get bonus points if you get to fulfill those different areas. On this picture you see there's a little tower-looking thing with the hatches through it. Those are the concrete rooms or the cinderblock rooms or whatever you call it, masonry rooms. If you put that card in that spot, you get a bonus point at the end of the game. At the end of those four rounds, the player with the highest amount of points at the end wins. So yeah, this one's great. I do like.

Speaker 1:

I like the sound of it yeah, it's it's pretty cool I'm gonna I'm gonna fire this one up with you guys, like the tutorial. The tutorial on this game on bga is great. It walks you through everything you need to know in like five minutes and I actually did the tutorial and I felt like I understood the game and what was going on from the bat. So, yeah, yeah, I'm going to start this one up with you guys, cause it's.

Speaker 2:

I love a drafting game, drafting's fun, yep.

Speaker 3:

I like a good beefy centaur too, you know. Oh yeah, check my work yeah, yeah, I mean civil engineers over here. Follow me some blueprints, that's right, stamp my blueprints with my pe.

Speaker 1:

Yeah well, I have another. I have another game about, uh, completing blueprints later on, but that's for the over the fence, so, oh, uh. Other game that I played is tussie Mussie by Elizabeth Hargrave. Ok, this has been published a couple of times. This is a cutesy game about exchanging flowers with another person. Ok, elizabeth Hargrave, maker of Wingspan, some awesome games. Ok, fox Experiment she has some really cool designs.

Speaker 1:

This game is about exchanging flowers with somebody, and pussy mussy is the victorian word for assigning meeting two different flowers. Okay, this game is super easy because you're drawing two cards, you keep one, you pass one to the other person and the next person goes, and if you play with more than two people, you pass them around a circle or whatever. But basically you're trying to maximize your hand of four cards, which is like your bouquet, and the cards play off of one another. It kind of reminds me of like fantasy realms. Fantasy realms yes, thank you, clay. It reminds me of fantasy realms where these cards play off of one another, like if the purple card or the hyacinth hyacinth is next to the daisy, or whatever it gets bonus points. The difference is you can play cards face up or face down, and the face down are the key keepsakes. Okay, they're like private. They're private little gifts that you get to keep and the face up are typically the flowers that will play off of one another.

Speaker 1:

I got the base game and I got a couple of the expansions. A couple of the expansions are like the greenery okay, it's just like greenery that can get added into your bouquets. Uh, there's a like an orange flower expansion. I didn't really play with that one and then there's another one that's called ribbons, and the ribbons can replace the greenery as like special things that will tie your bouquet together and give you bonuses.

Speaker 1:

This is the version I have, which is the uh, button shy version. I know this has been reprinted a couple times. They have a big deluxe box that has all of the expansions in it and those are like barnes and noble and stuff. But uh, for what it is I mean this game I'll play it a couple times and travel with it, or you know, this is a great like two-player passing cards back and forth type of game and then if I ever feel like I need to upgrade, I'll get the big box and I'll pass this along to somebody and it'll be a great gift it's like you're really setting us up for the mission objective by talking about this little travel size button.

Speaker 2:

Travel size button I do have. I have one quick bonus game. This is going to take 20 seconds, this little travel-sized button-shy game.

Speaker 1:

Travel-sized button-shy game. I do have one quick bonus game. This is going to take 20 seconds. This is another button-shy game called Champion Land Track and Field. Oh, I'm not knowing anything about it, but it's a game about track and field where you are playing cards between the values of 1 and 9. Everybody has the same cards. Where you're playing these different rows.

Speaker 1:

It's like a lane battler where there's hidden values. You have nine cards in your hand. You play three face down and six face up. Three of them will contribute to the middle row, which are the medals that you're trying to win. The six that are competing for those medals go on your side. That's a nice little compact version of it. That's awesome.

Speaker 1:

The low values are your sprints, where you are trying to be the lowest value. The middles are your jumps and skills, where you're trying to be the closest number to five. Your highs are your strength events. Your javelin, your disc is your hammer, where you're trying to be the closest number to five, and your highs are your strength events. Your javelin, your disc is your hammer, where you're trying to be the highest number.

Speaker 1:

Okay, it's kind of a cool game because you're like competing for maybe hidden values where, like, if I play a, if I play a metal face down in the middle row, the other person might not know which value that is that's going to dictate what type of card is required to win that row. And so, like I play a five face down, I know that I have to be closest to five on my next card that's competing for that one to win it. But the other person might think, oh, that's the highest card, or you know, they play a kind of a random card to try and win whatever it is. So you're trying to like use your cards judiciously to win these different medals and whoever wins the most out of the six in the middle wins. Super fast game. We played it in 30 seconds. It's super quick and easy. The reason I'm bringing this up Championland is a series and they have a Championland wrestling game.

Speaker 3:

I just saw as he was typing it in.

Speaker 1:

I saw champion land wrestling champion land wrestling and champion land volleyball. I have not played those, I don't know what those look like, but I know that it exists. So champion wrestling, wrestling, there you go.

Speaker 2:

Oh, look at that. But I think each of them plays differently.

Speaker 1:

So I know that the volleyball you're playing like sets of three cards and things for like bump, set spike to try and like rally this ball back and forth. I don't know what this one looks like.

Speaker 2:

Oh my God, how do I get this Hip toss? Yeah Button shot.

Speaker 3:

Okay, wow, it's been around for a while. Clayton, you've been sleeping.

Speaker 2:

This is still a nice day for.

Speaker 3:

Hey, those pictures were from November 23. It's a review copy.

Speaker 1:

Anyways champion land. Get your your wrestler or track and field athlete or volleyball athlete that looks like it fits in a pocket and then the, the, the stick of gum.

Speaker 3:

What do you call those Gumstick game? Yeah, have you ever seen these? These?

Speaker 1:

button shy games, Jared.

Speaker 3:

I you guys are talking like I know this. What are you guys talking about? It's a button shy game. Is that a publisher?

Speaker 1:

Yeah, button shy. Is that a publisher?

Speaker 2:

Yeah, Bud and.

Speaker 1:

Shy, they do these like 18-card games that fit in a wallet-sized thing like that. Oh yeah, you just throw them in a backpack, throw them in your pocket and you travel with them, and they are great travel games.

Speaker 3:

Speaking of travel games, let's hit the mission objective.

Speaker 1:

Today we're talking travel games, games that you take on the go. The reason we're talking about this is because we are all about to make a great voyage, the three of us. We're trying to move all over the world, and we each have different circumstances under which we're moving. Okay, clay, you got the boys, you got the dog. You're going to load the boys up, throw a bunch of board games on top of them. Okay, stack them up high. These are sitting on your lap for the next 18 hours. Kids, here we go. Jared, I know you're gonna fit all the games that you can in the frunk of the tessie. That's right before you start traveling. Right, and I'm moving via airplane and I have to lug all of my bags across the world. Okay, so it's a little more challenging for me to bring big box games. So we have different considerations, but we're all in the move and I want to talk about travel games. What games make good travel games? What are your considerations and which games are you going to travel with?

Speaker 3:

more importantly, I just want to um throw this out as a challenge for the three of us for legit, when we do move. I want to see who brings the most games with them, like maybe we can weigh them or like, like who gets who gets the most number of games and then like weight by weight. Oh, I mean, I I am doing a ditty, so I am actually packing all of them with me, but, but I will set aside some of them to be easy access.

Speaker 1:

You're traveling with all five of your board games.

Speaker 2:

He's probably got like 10 now.

Speaker 1:

He's got more on the way. That's right On the way you shipped it. I mean I will this week, by the time this publishes, the time this publishes, it will be on the way. Yeah, right on you all right.

Speaker 3:

So, clay, what are you considering?

Speaker 2:

challenge, but what am I considering? Um, yeah, I will be traveling by minivan. We our hope is to send our children back on the plane with my parents after my brother graduates from the Air Force Academy. They'll go back, so it'll just be me, mary the dog and a big minivan full of space for me to put games in. So I don't know exactly what I'm going to bring, but let me talk about real quick before we get into this.

Speaker 2:

Some publishers that I feel like are are knocking it out of the park with making games that you should consider bringing, and we already talked about button shy, boom, wallet size games. These are always good. A lot of the solo and two player ones in their lineup. We got all, all play with the their tiny box selection. They just came out with like three or four games rainbow panda, panda fairy. These ones are fun, quick games that you can lug easy. I talked about pixies last week. Pandasaurus has these small box games. This and sea salt and paper are the two I have, and then, of course, the juggernaut oink, where all their games are in a nice little small travel size box. Yep, and then all play hits, hits again. With even their not tiny box, their small box are still easy to pack and take along, so they have a lot of good ones.

Speaker 2:

Speaking of now, I'll get to that in a second um and then the last the last publisher that has like a good line of games in a smaller size box is bitewing. They have they're like small game collection that come in these like little magnetic boxes. So all those publishers have games that I think should be in consideration anytime you're thinking about packing some up, because they're all small, they're all light and you can teach anybody which I think is important travel games. You know you're going to be around mixed company. You don't know who you're going to be with. You got to have something that's going to be easy to get out and people can get into pretty quick. You don't want to be bringing tiny epic cthulhu sure it's small and you can travel with it but like, are you really going to run into somebody that wants that?

Speaker 3:

probably not, I mean I'm just saying if you're going on a road trip, I'm last and uh, if you're going on a road trip and if you're going on a road trip because even Travis he's got a road trip he's coming into BWI getting his truck, he's still got to drive down here to Alabama and he's going to need to stay the night in the hotel. Who's saying, after the baby goes down, him and Rachel don't want to bust out something a little bit heavier, it's still small. So I don't want to bust out something a little bit heavier, it's still small. So I don't know, I'm still thinking maybe I'm getting something that's got a little bit of density to it, maybe it's not too lightweight, tiny tin can tin, can you know? Um, but I was gonna even I was even gonna hearken back to a previous episode of ours about card games and stuff too, back to our good old days on bus trips and stuff.

Speaker 3:

We you just need a good deck cards, or? Um, I had I don't remember which buddy of mine, but like my buddy had a. Like his parents always played farkel on the car ride. Like on a good long car ride his parents would just play farkel. But, um, farkel's like an easy one, right, you just like shake up the die. You can throw it right into the cup holder and keep pushing your luck, right.

Speaker 3:

I love that Something easy with some dice. But I have actually thought of a couple games already and it's no wonder that I'm going to keep out spots. I'm going to keep out dice miner because I'm going to consider my partners that I'm going to be playing with. But I, personally, my in-laws are going to be playing with um, but I personally, um, my in-laws are going to be helping out driving the u-haul. So, um, and maybe you guys can help me pick. You know, pick out. I know my selection is limited, but they, they might be interested in a game or two we're not going too far and might want to entertain ourselves after the baby goes to sleep in the hotel. You know what kind of games get the grandparents excited Rebirth, I was thinking Rebirth. Guys, I was actually thinking Rebirth, yeah.

Speaker 1:

I mean.

Speaker 1:

It's kind of big. But yeah, I mean it's kind of big. But I took a hard look at rebirth and it sat there and I I want to keep playing it and I want to get it to the table more and I want to make sure that it's not locked away for three months on a ship going across the ocean. But man, that box is just a little bit too big to justify cramming into a, into a duffel bag. We're doing deployment bags and we are limited to a couple of those and we got to fit all Baby Gwen stuff. We're real confined for space.

Speaker 3:

Sorry, baby Gwen, we're going to have to delete some of Baby Gwen's stuff. Rebirth is going to come?

Speaker 1:

Yeah. So, clayton, what games are you considering bringing with you? Have you put some thought into it, or are you just going to wing it day of or?

Speaker 2:

it's, it's all. It's the. The time is not right. Right now I I usually I don't have as many constraints as you, so I can throw a couple of my bigger box games in there, and they're all going to be the ones that I know rock and roll, because I'm going to show up to pennsylvania. I'm not going to have a place to stay right away, so I'm going to have to make do somewhere else with people that aren't gamers, and if they're like, hey, what you got, I want to have only bangers. Yeah, so reverse, probably coming with me.

Speaker 2:

I want things. I want things that are going to get the party started, because I'm establishing a footprint in pennsylvania now as the game, the, the game capital and I can't show up with some junky Euro that nobody's going to like. I need to ease in with some party game potential, and one that's definitely coming that I just got and just played two times, two raving reviews, is Things and Rings from All Today. Nice, oh, it's in this size box, got it? Barnes and noble.

Speaker 2:

Basically it's venn diagram, the board game, and you just have these two big rings.

Speaker 2:

One person knows what each ring is, so like one ring corresponds, like the way the word's spelled or like how many syllables it has, and the other ring is like an attribute of the word, like made of metal, has spots, whatever, and you just put these things in rings and people are trying to get rid of all the cards in their hand by putting them in the right piece of the venn diagram, and then nowhere will move it to the right spot if you get it wrong. And so it's super simple and it's so much fun because you have no idea what's going on. And I've played it with a bunch of people that aren't big gamers in the past few days and they were like oh, I love this game, this is amazing. I don't know how I feel about it personally, but I love when people love a game, so I think that's a good one to have on hand. That just can you rip out, you play a couple rounds and and people have a good time yeah that's pretty light and easy.

Speaker 3:

Yeah, it feels like wavelength meets. Uh, that's so clover, like it's feeling I. Yeah, that might be part party game central might be something I need to procure. I feel like check that out, jared. Yeah, dude but yeah, I agree you need to come in hot and heavy. Wavelength might be actually I, I said wavelength, you're gonna have like you're coming back home pennsylvania.

Speaker 3:

Big crowds want to see what's going on. You can really get the crowd moving with some wavelength. You know the Build the anticipation while you're tilting. Open up the blinder and bam, you get right on that. Four.

Speaker 2:

I've heard some pretty loud yelping.

Speaker 3:

The box is big, though You're going to have to commit to some big space here.

Speaker 1:

Can I take your guys' brain for a second? Yeah, I also have a leg of the trip that is eight hours on a plane. So what are your like go-to plane tray games?

Speaker 2:

I don't know, man, I I've seen people talk about playing a game on the on the tray, but I don't know that I would do it. I would really just get on bga on my phone and play on there. But if I was, we just had a story.

Speaker 1:

We just had a story about how jared lost a bunch of karma because he had a game going on delta and he lost.

Speaker 3:

He lost connection yeah, delta, I need you to reimburse me, me, my karma.

Speaker 1:

I don't know.

Speaker 2:

Maybe regicide?

Speaker 3:

What's that little game with the little pegs? The card game that you play with the peg?

Speaker 1:

Is that like spades?

Speaker 3:

What's that one? It's on the tip of my tongue. It's a Midwest game, guys, yeah.

Speaker 1:

They have the custom boards that they make and they move your.

Speaker 2:

Are you talking about the thing with the cracker barrel?

Speaker 1:

No, no, no, that tells you, you're like a nincompoop. It's a card game where you play these it's like a trick taker and then you move your little peg up that counts your score over a couple different rounds. Man, what is that?

Speaker 3:

I want to say Pickler, but it's not Pickler.

Speaker 1:

Yes, I consider Regicide. I have played that on an airplane tray table before Hive Mini or Hive Pocket. I've considered that That'd be a good one to sit there. Four Northwood. I've considered that That'd be a good one to sit there, four Northwood, I'm considering. I also I think I'm going to bring Gloomhaven Button and Bugs, because you're literally playing on one little card at a time and the card is your, like the room that you're navigating with the enemies and stuff you can play that on like one single card.

Speaker 2:

You hit a little bit of turbulence and now all your little buttons and bugs are flying all over.

Speaker 1:

I mean, you got a little couple of little cubies on there.

Speaker 3:

You know what's? A simple one Skull Skulls, the bluffing one.

Speaker 1:

I feel like you need more than two people and a baby to play Skull, though.

Speaker 2:

Maybe like get my fellow passengers involved. Whoever's in that shirt seat next to you.

Speaker 1:

We should specifically request two seats that are separate from one another and somebody in the middle and then we can rope them into a game. Yeah, that's right.

Speaker 2:

Play some. Just saw one back behind me here.

Speaker 1:

Welcome to oh yeah, roll and write. That's a good consideration because they have some really compact roll and write games. Have you ever played Catan the dice game? No, catan the dice game is great because you're rolling the dice that earn you the resources that you use to then build out into this web of the typical Catan Island. But we really like the Lost Cities. Roll and Write. That's one of our favorites. That would be a good one. Yes, clayton Travis, if you haven't yet.

Speaker 2:

I don't know if you've played my City, yes, my City Roll and Write. I played that whole thing by myself. I don't know if you've played my city, but my city, my city, rolling right. I played that whole thing by myself, the only solo game I've ever played multiple times in a row for like a month, and it was a lot of fun. You know, canizia, my city, it was good. Yeah, the rolling right version.

Speaker 1:

I've had to make these decisions already. This is like the cleanup round, because they're coming this week to pack all of my games up. No way. I've been standing in front of that wall for like a month now just contemplating and I still don't feel good about my decisions. But I have a whole stack of button shy games yeah, to include ones that are multiple multiplayer solo games. I got expansions in there and it only takes up, I don't know, maybe like five, six inches of space. Okay, yeah, pretty compact.

Speaker 1:

Uh, I was cleaning out one of my drawers and I found doom, doom pilgrim, which I talked previously, the little minted adventure box I really want to dive in. That's a perfect game to play for a couple hours on the plane and get through a run where I can just play it by myself. Play cards in front of me. That one's in there. I think the largest box that I have right now is Lord of the Rings trick-taking game, because I haven't played that yet.

Speaker 1:

It's pretty thin, pretty light. It takes up, I don't know, like size of two bars of chocolate or something. It's like pretty compact. So I don't know, I'm still like kicking myself because I have these. You know the little Ikea Catlix, like drawer boxes that are for storage. I have like six of those that are just filled with small box games that I'm like really just wringing my hands over and I can't decide which ones I want to I want to bring with and which ones I need to leave behind. So if we can like take a picture of all of our travel games, like the ones that we finalize and like land on, and post it on instagram because, yes, people need to know the game that you can travel with yeah what is?

Speaker 2:

going to make the cut. It's tough in my minivan.

Speaker 3:

A lot can make the cut yeah I actually I got something on facebook marketplace to assist me with my travels and, uh, it was a one of those hitch like little I don't know extenders where you can put things on your hitch.

Speaker 1:

Oh yeah, it's like a basket, it's like a crate.

Speaker 3:

Yeah, yeah. And so then we got little containers from Costco. So that's what we're going to use, because we're going to live in a hotel for a little bit once we get to Virginia, to live in a hotel for a little bit once we get to virginia. Um, so I mean, I can, I can put a considerable amount of board games in one of those, you know, along with a, a good we have, like this air fryer slash toaster that we use like every day. So like adrian and I are like, okay, well, that's gonna go. You know, we can live pretty comfortably in a hotel. Well it's. It's a hotel that has a little kitchen area. It does have a stove and a sink. How?

Speaker 1:

many games can fit in the toaster.

Speaker 3:

Let's get real compact with that, oh gosh yeah, there's empty space in the toaster, but I do have one game that's been sitting in my Amazon Skull King. I think that one would be fun with the in-laws that's pretty small.

Speaker 2:

Have they played trick-taking games? Are they familiar with following suit and trump and all that? They'll be fine, they're smart. I just didn't know if that was something they would be interested in just because they have experience with it.

Speaker 3:

No, I mean they're not much of board board gamers. If you will, I haven't like played a ton of games with them, but if you, I've been.

Speaker 2:

You can make them a board gamer. That's right, I'll.

Speaker 3:

I'll get them on the right path uh but I'd like to yo-ho with them. I think I'd like to uh rebirth with them, yeah, um. And then I yeah, I got that little freaking on the back of the jeep. I gotta have a couple extra totes, so I think I'm ready, yeah, so well, you got anything else claire.

Speaker 2:

No, I just I want to know what jared's not bringing, because it sounds like he can probably get most of his games until he gets his box.

Speaker 1:

That's on the way call in Adrienne.

Speaker 2:

She'll probably be the one to tell you she's like you can win spots and that's it as soon as I get to Virginia, I'm going to have access to Cole he's got a little collection too. He's got a Hoyt, really he has a. Yeah, yeah. Before he left he gave me like 150 and said make him a game collection.

Speaker 3:

Oh, and so I went out and tried to get him a well-rounded game collection, and so he's got he's got some good ones over there I love ahoy and well I I think I mean you have uh dead reckoning but and you'll be coming down every month, so that'll be good that we'll have access to that, right.

Speaker 2:

Jared, I don't know how to say this. I don't want to throw us off here. I sold Dead Reckoning. No, you didn't no. You sold it, I sold it.

Speaker 3:

Cole. I'm calling Cole right now.

Speaker 2:

We already went through the campaign. It was so big and so many boxes it didn't make the cut. It didn't make the cut.

Speaker 3:

Now it's just on the tabletop simulator.

Speaker 1:

We can only play. I'll never play it on there again. It only exists in our memory one of you will have.

Speaker 3:

I need a moment of silence, actually I'm sorry derailed the episode.

Speaker 2:

I just saw the light in your eyes about that record I.

Speaker 1:

I couldn't let you go on thinking it still was here well, while jared grieves, if you are listening to this and yelling into your microphone about, or into your phone about what games we should have brought with us, go ahead and pipe up in the comments, hit us up on instagram. Tell us what travel games we need to pack, because we have some tough decisions to make coming up and we need your help. So hit us up, tell us what travel games we should be bringing. And, uh, yeah, hopefully this all goes well. We're ready to go over the fence. Let's go over the fence. All right, clayton, hit me, tell me what you've been doing outside of board gaming oh, so much.

Speaker 2:

So much over the fence. Um, and I'm not, but kind of fun, nobody cares, but this is my over the fence, so, personally. We closed on selling our house in Colorado Springs this week. On the same day we went under contract on a house in Pennsylvania, so we're lining things up. Still don't have a job, but I will have a house to pay for, so we'll figure something out. Those are big, big things happening on that front. I did, as promised last week finish the Sopranos at long last. Wow.

Speaker 1:

The series is done.

Speaker 2:

I thought the last episode was good. You said it had some haters. It was controversial. It was controversial at the time. Yeah, it was interesting. I did have to Google on my phone at the very end. I was like what just happened? What does it mean? But yeah, definitely a satisfying series that we finished, got through. It was great. I saw the Minecraft movie last week okay we're hyped about it did your theater erupt when he said chicken jockey?

Speaker 2:

no, we were there in like with kids mid-afternoon at like, at like the dinner theater, you know have you?

Speaker 1:

have you seen the videos of this? No okay, so this is like a meme right now. It started on tiktok or whatever, where when jack black says chicken jockey, the theater just freaking erupts and people are throwing popcorn and parading around. Oh my god, like seriously. Look this up, it is insane wow, like people chickens to the theater yeah, nobody threw anything.

Speaker 2:

Oh my God, I feel let down. That's for the best, but it was a fun movie. Jack Black he's a freaking character. I never played Minecraft, but my kids think they play Minecraft and I don't really see him doing much. It looks like my brother Brooks. He was a big time Minecrafter and he came by the other day and started playing for them and they were on cloud nine. They were like this is like I'm watching a YouTuber, like yeah, I'm usually like YouTube in real life.

Speaker 2:

Yeah, and so they think he's the coolest person on earth. Now, well, he is. If I was a video gamer, minecraft seems cool. You know, it's giving me a curricula vibes because you had to get animals, but then you also have to make a furnace so that you can cook them, and then they give you a better return on their meat versus just eating raw meat, which is same thing.

Speaker 1:

It's basically a agricola um I mean there's all these come out just like agricola dead bryzing or whatever yeah, yeah.

Speaker 2:

So minecraft movies a lot of fun. I'm sure if if you were ever into minecraft, you would really appreciate it. I just it was just a fun movie, so I had a blast there. And that is going to conclude my over the fence. Thank you. Goodbye.

Speaker 3:

Well done. So mine Minecraft is a Euro, a Euro trash huh.

Speaker 2:

Interesting. Well, it's just Euro. I don't think it's too. Well, I guess there's a little trash with the creepers and stuff, yeah All right, Jared, hit me what you been doing.

Speaker 3:

Have I? I don't know if I've told you guys I invested in a Blackstone. Did I tell you guys about?

Speaker 2:

that.

Speaker 3:

Yes, you did so. I have perfected it. I am popping off with my buttermilk pancakes. That's why I did need to push back today. Thank you, guys, for always being flexible with my chaotic schedule and everything. So I busted out about 36 pancakes and there's my little three nature. Yeah, I'm just telling about how I made pancakes. Were they so good? Yeah, go tell mama about your pancakes. Thank you, and and and. Then so, or is that? Sorry? I just lost my train of thought because my naked you made 36 pancakes in the matter of like three minutes.

Speaker 3:

So I'm just envisioning myself in the future, um, just cranking out these pancakes next time that we all get together with our families um, also the uni.

Speaker 3:

I can't wait to get my uni out and I saw that there's some sales going on with unis and uh, also credit card deals, where you can click that little deal on your credit card offers or whatever like and you, you buy an uni and you get a hundred dollars back. So if you, if you want to up your outdoor eating game, go get yourself an uni and a Blackstone Cause I've been loving cooking outside. The temperature's getting great outside.

Speaker 1:

So I thought you were about to say that you bought a second Ooni. No, I'm about to hear that you didn't.

Speaker 3:

No, I am going mic off, okay.

Speaker 1:

So I have a couple things to share real quick. Second, as promised, another game about building according to blueprints, and this is a game called blue prince, like the royal kingdom prince, and it's a new video game that just came out. That is like sweeping the internet. Okay, it's a roguelike game where you start a new day over fresh. You don't carry over any items, you don't carry over any progress, but what you do carry over is information. So the whole premise of the game is that you have been invited to this mansion, the sprawling mansion that you are going to inherit If you can find the 46th room of a 45 room mansion and so what you do is, when you enter this room, or you enter into the mansion right through the front door you start in the entryway and it's a nine by five grid. That is the mansion that you're going to be building out, and as you cross the thresholds into new rooms, like you walk up to a door and you open it, it deals you three cards that are potential rooms that you can lay down on top of the blueprint, three cards that are potential rooms that you can lay down on top of the blueprint. So it's kind of like I was sold on this game when it was described to me as betrayal at house on the hill and I was like I'm sold. Okay, you walk up to a door. You're like I'm gonna walk through this door. It deals you three cards that you can choose from that are different rooms that you can go into and you lay it down on your blueprint and the whole idea is to work your way through this blueprint house to uncover how to get to the 46th room in a 45 room house and it's giving me like seriously mist vibes. If you've ever played mist on your old like pc back in the day, it was like one of the first adventure puzzle games, but it's full of interconnected puzzles. You'll walk into one room and you're like there's a picture on the wall and that must correspond to this other room. It's like an escape room mixed with an adventure mixed with a puzzle, all rolled up into one and it is great, highly recommend. Blue Prince, prince is in royalty, pri nce and man. It's so great, I am loving it and the game just keeps like unfolding, like this puzzle box, and it's intriguing and frustrating and amazing all at the same time.

Speaker 1:

I think, just like I heard this like interview with the guy that made it and I wish I could shout him out clay, maybe you can help me behind the scenes while I do this. But this guy interviewed him and he's like, oh, I see you have, um, uh, you have a movie poster behind you. And he's like, oh, yeah, that movie came out in 1947. And he's like, oh, great, like, I love that movie, it's one of my favorites. Oh, it was nightmare alley, the original nightmare alley. He's like, oh great, like, I love that movie, it's one of my favorites. Oh, it was nightmare alley, the original nightmare alley.

Speaker 1:

He's like, yeah, the movie came out in 1947. And he's like, oh, I see you have other uh movie posters behind you. And he's like, oh yeah, I don't really care about those movies as much. And he's like, then why do you have the posters on your wall? And he's like, well, this house was built in 1947 and those movies came out in 1947. Like, that's just how this guy, his mind works, is like these interconnected relationships of things like yeah, and that just like defines the whole game nice, what, what did you need from me, the creator of blueprints um, published by raw fury, directed by tonda ross?

Speaker 1:

yeah, tonda ross. Yeah, tonda ross is just like this brainiac that is developing this game and it's awesome. So check out blueprints if you're interested. Did we do it? I think we did it. We are hitting the road. This has been episode 35 of the Operation Game Night podcast. Thank you for joining. Thank you for listening. If you're liking the podcast, share it with others. For Operation Game Night I have been Travis, he has been Clay, he has been Jared and we're out. Thank you.

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